BIS fnc halo: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Lou Montana (talk | contribs) (Page filling without seeAlso) |
||
Line 3: | Line 3: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | arma2 |= Game name | ||
|1.00|= Game version | |1.00|= Game version | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Makes a High Altitude Low Opening (HALO) parachute jump. | ||
{{Feature arma3|HALO feature is already implemented in Arma 3. Using this function will result in incorrect behaviour and animation.}} |= Description | |||
____________________________________________________________________________________________ | |||
| [unit, altitude] call [[BIS_fnc_halo]] |= Syntax | |||
|p1= unit: [[Object]] - the HALO performing unit |= Parameter 1 | |||
|p2= altitude: [[Number]] - (Optional, default 0) altitude added to the unit before HALO |= Parameter 2 | |||
| [[Nothing]] |= Return value | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| < | |x1= <code><nowiki>[</nowiki>[[player]]] [[call]] [[BIS_fnc_halo]]; {{codecomment|// Instantly parachutes the player object}}</code> |= Example 1 | ||
| | |x2= <code><nowiki>[</nowiki>player, 100] call BIS_fnc_halo; {{codecomment|// Increases the altitude of player by 100 before HALO}}</code> |= Example 2 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= See also | | |= See also | ||
}} | }} | ||
Revision as of 13:28, 25 April 2018
Description
- Description:
- Makes a High Altitude Low Opening (HALO) parachute jump.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [unit, altitude] call BIS_fnc_halo
- Parameters:
- unit: Object - the HALO performing unit
- altitude: Number - (Optional, default 0) altitude added to the unit before HALO
- Return Value:
- Nothing
Examples
- Example 1:
[player] call BIS_fnc_halo; // Instantly parachutes the player object
- Example 2:
[player, 100] call BIS_fnc_halo; // Increases the altitude of player by 100 before HALO
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note