setSystemOfUnits: Difference between revisions
| Austin medic (talk | contribs)  (added example) | Lou Montana (talk | contribs)   (Page filling, fix example ("fun" example!)) | ||
| Line 3: | Line 3: | ||
| | arma3 |= Game name | | arma3 |= Game name | ||
| |eff= local |= effect | |||
| |0.50|= Game version | |0.50|= Game version | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | Set system of units.  | | Set system of units. This will only impact gauges from advanced flight model. | ||
| {{Important|This command is buggy: any value other than 0 (metric) will display both units at the same time.}} |= Description | |||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |  | | [[setSystemOfUnits]] value |= Syntax | ||
| |p1= value: [[Number]] - possible values are:<br /><!-- <br /> instead of * list because of a Return value title display bug --> | |||
| 0 - metric<br /> | |||
| 1 - mixed<br /> | |||
| 2 - imperial |= Parameter 1 | |||
| | | | [[Nothing]] |= Return value | ||
| |x1= <code>[[if]] ([[player]] [[in]] _myHelicopter) [[then]] { [[setSystemOfUnits]] 2; };</code> |= Example 1 | |||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |  | | [[Description.ext#forceRotorLibSimulation|forceRotorLibSimulation]], [[Advanced Helicopter Flight Model in Arma3|Advanced Helicopter Flight Model]], [[:Category:Command_Group:_RTD|RotorLib commands]] |= See also | ||
| |  | |||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| }} | }} | ||
Revision as of 23:29, 17 April 2018
Description
- Description:
- Set system of units. This will only impact gauges from advanced flight model.
- Groups:
- Uncategorised
Syntax
- Syntax:
- setSystemOfUnits value
- Parameters:
- value: Number - possible values are:
 0 - metric
 1 - mixed
 2 - imperial
- Return Value:
- Nothing
Examples
- Example 1:
- if (player in _myHelicopter) then { setSystemOfUnits 2; };
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	