BIS fnc shakeCuratorCamera: Difference between revisions
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| arma3 |Game name= | | arma3 |Game name= | ||
|1. | |1.16|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Shake curator camera | | Shake curator camera. |Description= | ||
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|p3= area: [[Array]] - (Optional, default []) Shake only when camera is in given distance from center. In format:<br> | |p3= area: [[Array]] - (Optional, default []) Shake only when camera is in given distance from center. In format:<br> | ||
0: [[Position]] - Center<br> | |||
<br>1: [[Number]] - Radius |Parameter 3= | 1: [[Number]] - Radius |Parameter 3= | ||
|exec= spawn |= Execution | |exec= spawn |= Execution |
Revision as of 10:15, 20 June 2018
Description
- Description:
- Shake curator camera.
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- [strength,duration,area] spawn BIS_fnc_shakeCuratorCamera
- Parameters:
- strength: Number - (Optional, default 0.01) Shaking strength
- duration: Number - (Optional, default 0.7) Duration in seconds
- area: Array - (Optional, default []) Shake only when camera is in given distance from center. In format:
0: Position - Center
1: Number - Radius - Return Value:
- Boolean
Examples
- Example 1:
[] spawn BIS_fnc_shakeCuratorCamera;
- Example 2:
[ 0.1, 5, [BIS_explosion_center,500] ] spawn BIS_fnc_shakeCuratorCamera;
Additional Information
- See also:
- Curator
Notes
-
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