BIS fnc spotter: Difference between revisions
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| Make spotter report target distance to sniper. Will only stop if one of the two units dies. |= | | Make spotter report target distance to sniper. Will only stop if one of the two units dies. |DESCRIPTION= | ||
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| [sniper, spotter] call [[BIS_fnc_spotter]] |= | | [sniper, spotter] call [[BIS_fnc_spotter]] |SYNTAX= | ||
|p1= sniper: [[Object]] sniper unit |= | |p1= sniper: [[Object]] sniper unit |PARAMETER1= | ||
|p2= spotter: [[Object]] - spotter unit |= | |p2= spotter: [[Object]] - spotter unit |PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
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|x1= <code><nowiki>[</nowiki>[[player]], unitSpotter] [[call]] [[BIS_fnc_spotter]];</code> |= | |x1= <code><nowiki>[</nowiki>[[player]], unitSpotter] [[call]] [[BIS_fnc_spotter]];</code> |EXAMPLE1= | ||
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| |= | | |SEEALSO= | ||
}} | }} | ||
Revision as of 14:33, 7 April 2019
Description
- Description:
- Make spotter report target distance to sniper. Will only stop if one of the two units dies.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [sniper, spotter] call BIS_fnc_spotter
- Parameters:
- sniper: Object sniper unit
- spotter: Object - spotter unit
- Return Value:
- Nothing
Examples
- Example 1:
[player, unitSpotter] call BIS_fnc_spotter;
Additional Information
- See also:
- See also needed
Notes
-
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