cutFadeOut: Difference between revisions
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| Terminates the effect in the given layer by fading it out according to the given duration. If named layer used and it doesn't exist, it will be allocated.<br><br> | | Terminates the effect in the given layer by fading it out according to the given duration. If named layer used and it doesn't exist, it will be allocated.<br><br> | ||
{{Feature arma3|For greater efficiency and ease of modability it is recommended to use named layers available with alternative syntax since Arma 3 v1.57.134673}}|= | {{Feature arma3|For greater efficiency and ease of modability it is recommended to use named layers available with alternative syntax since Arma 3 v1.57.134673}}|DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| layer '''cutFadeOut''' duration|= | | layer '''cutFadeOut''' duration|SYNTAX= | ||
|p1= layer: [[Number]]|= | |p1= layer: [[Number]]|PARAMETER1= | ||
|p2= duration: [[Number]]|= | |p2= duration: [[Number]]|PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|s2= layerName '''cutFadeOut''' duration (''Since Arma 3 v1.57.134673'')|= | |s2= layerName '''cutFadeOut''' duration (''Since Arma 3 v1.57.134673'')|SYNTAX= | ||
|p21= layerName: [[String]] - effect layer name. Layer names are CaSe SeNsItIvE|= | |p21= layerName: [[String]] - effect layer name. Layer names are CaSe SeNsItIvE|PARAMETER1= | ||
|p22= duration: [[Number]] - fade out time|= | |p22= duration: [[Number]] - fade out time|PARAMETER2= | ||
|r2= [[Number]] - number of the corresponding layer |= | |r2= [[Number]] - number of the corresponding layer |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>0 [[cutFadeOut]] 2;</code> |= | |x1= <code>0 [[cutFadeOut]] 2;</code> |EXAMPLE1= | ||
|x2= <code>_layer = "layer1" [[cutFadeOut]] 2;</code> |= | |x2= <code>_layer = "layer1" [[cutFadeOut]] 2;</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[allCutLayers]], [[cutText]], [[cutRsc]], [[cutObj]] |= | | [[allCutLayers]], [[cutText]], [[cutRsc]], [[cutObj]] |SEEALSO= | ||
}} | }} |
Revision as of 14:37, 7 April 2019
Description
- Description:
- Terminates the effect in the given layer by fading it out according to the given duration. If named layer used and it doesn't exist, it will be allocated.
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- layerName cutFadeOut duration (Since Arma 3 v1.57.134673)
- Parameters:
- layerName: String - effect layer name. Layer names are CaSe SeNsItIvE
- duration: Number - fade out time
- Return Value:
- Number - number of the corresponding layer
Examples
- Example 1:
0 cutFadeOut 2;
- Example 2:
_layer = "layer1" cutFadeOut 2;
Additional Information
- See also:
- allCutLayerscutTextcutRsccutObj
Notes
-
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Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on July 9, 2016 - 11:30 (UTC)
- Krzmbrzl00
-
(ArmA v1.60)
The actual fadeout-duration can be dependent on the duration for the fadein (e.g. specified by cutText). If the fadein-duration is set to a value less than 1 the fadeout-duration will be the given number multiplied by the fadein-duration.
"test" cutText ["", "BLACK", 0.5, true]; // fadein is < 0 "test" cutFadeout 2; // The actual fadeout-time is 2 * 0.5 = 1