isFlashlightOn: Difference between revisions
| m (template:command argument fix) | m (template:command argument fix) | ||
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| | Returns true if there is a linked and enabled flashlight on a given weapon.  |=  | | Returns true if there is a linked and enabled flashlight on a given weapon.  |DESCRIPTION= | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | unit '''isFlashlightOn''' weapon |=  | | unit '''isFlashlightOn''' weapon |SYNTAX= | ||
| |p1= unit: [[Object]]  |PARAMETER1=   | |p1= unit: [[Object]]  |PARAMETER1=   | ||
Revision as of 14:41, 7 April 2019
Description
- Description:
- Returns true if there is a linked and enabled flashlight on a given weapon.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
- player isFlashlightOn (currentWeapon player);
Additional Information
- See also:
- enableGunLights
Notes
- 
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