setSystemOfUnits: Difference between revisions
| Lou Montana (talk | contribs)  (Page filling, fix example ("fun" example!)) | m (template:command argument fix) | ||
| Line 10: | Line 10: | ||
| | Set system of units. This will only impact gauges from advanced flight model. | | Set system of units. This will only impact gauges from advanced flight model. | ||
| {{Important|This command is buggy: any value other than 0 (metric) will display both units at the same time.}} |=  | {{Important|This command is buggy: any value other than 0 (metric) will display both units at the same time.}} |DESCRIPTION= | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | [[setSystemOfUnits]] value |=  | | [[setSystemOfUnits]] value |SYNTAX= | ||
| |p1= value: [[Number]] - possible values are:<br /><!-- <br /> instead of * list because of a Return value title display bug --> | |p1= value: [[Number]] - possible values are:<br /><!-- <br /> instead of * list because of a Return value title display bug --> | ||
| 0 - metric<br /> | 0 - metric<br /> | ||
| 1 - mixed<br /> | 1 - mixed<br /> | ||
| 2 - imperial |=  | 2 - imperial |PARAMETER1= | ||
| | [[Nothing]] |=  | | [[Nothing]] |RETURNVALUE= | ||
| |x1= <code>[[if]] ([[player]] [[in]] _myHelicopter) [[then]] { [[setSystemOfUnits]] 2; };</code> |=  | |x1= <code>[[if]] ([[player]] [[in]] _myHelicopter) [[then]] { [[setSystemOfUnits]] 2; };</code> |EXAMPLE1= | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | [[Description.ext#forceRotorLibSimulation|forceRotorLibSimulation]], [[Advanced Helicopter Flight Model in Arma3|Advanced Helicopter Flight Model]], [[:Category:Command_Group:_RTD|RotorLib commands]] |=  | | [[Description.ext#forceRotorLibSimulation|forceRotorLibSimulation]], [[Advanced Helicopter Flight Model in Arma3|Advanced Helicopter Flight Model]], [[:Category:Command_Group:_RTD|RotorLib commands]] |SEEALSO= | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| }} | }} | ||
Revision as of 14:48, 7 April 2019
Description
- Description:
- Set system of units. This will only impact gauges from advanced flight model.
- Groups:
- Uncategorised
Syntax
- Syntax:
- setSystemOfUnits value
- Parameters:
- value: Number - possible values are:
 0 - metric
 1 - mixed
 2 - imperial
- Return Value:
- Nothing
Examples
- Example 1:
- if (player in _myHelicopter) then { setSystemOfUnits 2; };
Additional Information
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	