save3DENInventory: Difference between revisions
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|arma3 |= Game | |arma3 |= Game | ||
|1.56| | |1.56|Game Version= | ||
|arg= | | |arg= |Multiplayer Arguments= | ||
|eff= | | |eff= |Multiplayer Effects= | ||
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| Saves current state of entitie's inventory to SQM. |DESCRIPTION= | | Saves current state of entitie's inventory to SQM. |DESCRIPTION= |
Revision as of 11:12, 5 August 2019
Description
- Description:
- Saves current state of entitie's inventory to SQM.
- Groups:
- Uncategorised
Syntax
- Syntax:
- save3DENInventory entities
- Parameters:
- entities: Array of types Eden Entity or Eden ID
- Return Value:
- Nothing
Examples
- Example 1:
- save3DENInventory [_soldier1,_solider2]
Additional Information
- See also:
- get3DENMouseOver add3DENConnection add3DENEventHandler collect3DENHistory create3DENComposition create3DENEntity current3DENOperation delete3DENEntities do3DENAction get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLinesVisible get3DENSelected is3DEN is3DENMultiplayer move3DENCamera remove3DENConnection remove3DENEventHandler removeAll3DENEventHandlers set3DENAttributes set3DENGrid set3DENIconsVisible set3DENLinesVisible set3DENObjectType
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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