ctrlSetEventHandler: Difference between revisions
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Revision as of 04:54, 31 August 2019
Description
- Description:
- Sets given event handler of given control. The provided function should return true/false indicating that the event has handled this event fully or not and whether the engine should execute it's default code or not afterwards. See User Interface Event Handlers for the full list of handler names. If applicable, see DIK_KeyCodes for a list of key code constants, which are relevant to key related user interface events like: KeyDown & KeyUp.
- Groups:
- Uncategorised
Syntax
- Syntax:
- controlName ctrlSetEventHandler [handlerName, function]
- Parameters:
- controlName: Control
- [handlerName, function]: Array
- handlerName: String
- function: String
- Return Value:
- Nothing
Examples
- Example 1:
_control ctrlSetEventHandler ["KeyDown", ""]
- Example 2:
(_display displayCtrl 108) ctrlSetEventHandler ["LBSelChanged","['ListChange',_this] call FireEvents"];
Additional Information
- See also:
- displaySetEventHandlerctrlAddEventHandlerctrlRemoveEventHandlerUI Event HandlersDIK KeyCodes
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Unknown
- The article User Interface Event Handlers contains a list of event handler names.
Be aware though, that the preceding "on" in the listed names must be eliminated when used with the ctrlSetEventHandler command. e.g. instead of_control ctrlSetEventHandler ["OnLBSelChanged", ""]; // WRONG
use_control ctrlSetEventHandler ["LBSelChanged", ""]; // RIGHT