getShotParents: Difference between revisions
| m (template:command argument fix) | Lou Montana (talk | contribs)  m (Text replacement - "{{Command|=" to "{{Command|Comments=") | ||
| Line 1: | Line 1: | ||
| {{Command|= | {{Command|Comments= | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |arma3 |= Game | |arma3 |= Game | ||
Revision as of 21:48, 2 September 2019
Description
- Description:
- Returns shot information Array for the given projectile in format [vehicle, instigator], where vehicle is the vehicle the shot was fired from, and the instigator is the person who pulled the trigger. If shot was fired by a soldier on foot or in FFV position in vehicle, the soldier is returned for the vehicle.
- Groups:
- Uncategorised
Syntax
- Syntax:
- getShotParents projectile
- Parameters:
- projectile: Object - the actual projectile shot
- Return Value:
- Array - [vehicle, instigator]
Examples
- Example 1:
- _shotParents = getShotParents myProjectile;
- Example 2:
- batmobile addEventHandler ["Fired", {systemChat str getShotParents (_this select 6)}];
Additional Information
- See also:
- setShotParents
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	