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|1.00|Game version= | |1.00|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Execute a script using (the deprecated but still available) . | | Execute a script using (the deprecated but still available) [[SQS syntax]]. [[SQF syntax]] (and [[execVM]]) is the most recent scripting language.<br> | ||
The magic variable [[Magic_Variables#time|_time]] used within the script contains the elapsed time in seconds since the script started. | |||
{{Informative | To see the active SQS scripts currently in the scheduler, use [[diag_activeSQSScripts]] command.}} |DESCRIPTION= | |||
To see | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| argument | | argument [[exec]] script |SYNTAX= | ||
|p1= argument: [[Any Value]] - the argument | |p1= argument: [[Any Value]] - the argument passed to the script through the [[Magic_Variables#this|_this]] variable. To pass multiple arguments, use an [[Array]]. |PARAMETER1= | ||
|p2= script: [[String]] - the | |p2= script: [[String]] - the file path to the script. It should be given relatively to the mission folder, campaign scripts subfolder or global scripts folder and is searched there in the same order.<br>If you refer to a script packed together with an addon, the path should look like this: "\ADDON_PBO_NAME\script.sqs" where ADDON_PBO_NAME is the name of the addon's [[PBO]] file without extension. |PARAMETER2= | ||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[player, _jeep] [[exec]] "getin.sqs"</code> |EXAMPLE1= | |x1= <code>[<nowiki/>[[player]], _jeep] [[exec]] "getin.sqs"</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[execVM]], [[call]], [[spawn]], [[execFSM]] |SEEALSO= | | [[execVM]], [[call]], [[spawn]], [[execFSM]] |SEEALSO= | ||
}} | }} | ||
<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands| | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands ArmA| | |||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category: | [[Category:Scripting_Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category: | [[Category:Command Group: Program Flow|{{uc:{{PAGENAME}}}}]] |
Revision as of 21:54, 19 November 2019
Description
- Description:
- Execute a script using (the deprecated but still available) SQS syntax. SQF syntax (and execVM) is the most recent scripting language.
The magic variable _time used within the script contains the elapsed time in seconds since the script started. - Groups:
- Uncategorised
Syntax
- Syntax:
- argument exec script
- Parameters:
- argument: Any Value - the argument passed to the script through the _this variable. To pass multiple arguments, use an Array.
- script: String - the file path to the script. It should be given relatively to the mission folder, campaign scripts subfolder or global scripts folder and is searched there in the same order.
If you refer to a script packed together with an addon, the path should look like this: "\ADDON_PBO_NAME\script.sqs" where ADDON_PBO_NAME is the name of the addon's PBO file without extension. - Return Value:
- Nothing
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Program Flow