runInitScript: Difference between revisions

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m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters")
m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|")
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[[Category:Scripting Commands|RUNINITSCRIPT]]
[[Category:Scripting Commands|RUNINITSCRIPT]]
[[Category:Scripting Commands OFP Elite |RUNINITSCRIPT]]
[[Category:Scripting Commands OFP Elite |RUNINITSCRIPT]]
[[Category:Scripting Commands ArmA|RUNINITSCRIPT]]
[[Category:Scripting Commands Armed Assault|RUNINITSCRIPT]]


{{Command|Comments=
{{Command|Comments=

Revision as of 19:51, 3 June 2020


-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Fades in mission screen and re-executes init.sqf and init.sqs scripts. In Eden Editor the code inside the "Init" mission attribute is executed.
Groups:
Uncategorised

Syntax

Syntax:
runInitScript
Return Value:
Nothing

Examples

Example 1:
runInitScript;

Additional Information

See also:
Event Scripts

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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