BIS fnc ambientPlanes: Difference between revisions
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|1.00|Game version= | |1.00|Game version= | ||
|eff= global |MP Effect= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Creates ambient airplanes fly-by near airports around the [[player]]. It will automatically get classes from {{Inline code|[[configFile]] >> "CfgVehicles"}} on all planes that have "ambientType" attribute > 0. |DESCRIPTION= | ||
|mp= Since this function uses [[player]] and its effect is [[Multiplayer Scripting#Locality|global]], this can only be used in singleplayer or executed locally on a player, usually the group leader. |Multiplayer= | |||
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| | | [quantity, areaRadius, dirStep] call [[BIS_fnc_ambientPlanes]] |SYNTAX= | ||
|p1= quantity: [[Number]] - (Optional, default 5) |PARAMETER1= | |||
|p2= areaRadius: [[Number]] - (Optional, default 10000) - area radius around airports where planes can spawn/fly |PARAMETER2= | |||
| | |p3= dirStep: [[Number]] - (Optional, default 30) |PARAMETER3= | ||
| |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code></code> |EXAMPLE1= | |x1= <code>[] [[call]] [[BIS_fnc_ambientPlanes]];</code> |EXAMPLE1= | ||
|x2= <code>[30, 3000] [[call]] [[BIS_fnc_ambientPlanes]];</code> |EXAMPLE2= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |SEEALSO= | | [[createUnit]] [[createVehicle]] [[BIS_fnc_spawnGroup]] |SEEALSO= | ||
}} | }} | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Function Group: Ambient|{{uc:ambientPlanes}}]] | [[Category:Function Group: Ambient|{{uc:ambientPlanes}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:ambientPlanes}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:ambientPlanes}}]] |
Revision as of 11:17, 26 June 2020
Description
- Description:
- Creates ambient airplanes fly-by near airports around the player. It will automatically get classes from
configFile >> "CfgVehicles"
on all planes that have "ambientType" attribute > 0. - Execution:
- call
- Multiplayer:
- Since this function uses player and its effect is global, this can only be used in singleplayer or executed locally on a player, usually the group leader.
- Groups:
- Uncategorised
Syntax
- Syntax:
- [quantity, areaRadius, dirStep] call BIS_fnc_ambientPlanes
- Parameters:
- quantity: Number - (Optional, default 5)
- areaRadius: Number - (Optional, default 10000) - area radius around airports where planes can spawn/fly
- dirStep: Number - (Optional, default 30)
- Return Value:
- Nothing
Examples
- Example 1:
[] call BIS_fnc_ambientPlanes;
- Example 2:
[30, 3000] call BIS_fnc_ambientPlanes;
Additional Information
- See also:
- createUnit createVehicle BIS_fnc_spawnGroup
Notes
-
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