setFlagTexture: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|") |
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|1.00|Game version= | |1.00|Game version= | ||
| | |arg= local|MP argument= | ||
| | |eff= global|MP effect= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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If texture is "", flag is not drawn.<br> | If texture is "", flag is not drawn.<br> | ||
Custom texture can be used, as long as it is in *.jpg format | Custom texture can be used, as long as it is in *.jpg format and has dimensions of 200×200px, or *.paa ({{arma3}} standard: 512×256px). | ||
{{Informative | See [[Flag Textures]] for a list of all in-game flag textures.}} |DESCRIPTION= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| flag | | flag [[setFlagTexture]] texture |SYNTAX= | ||
|p1= flag: [[Object]] |PARAMETER1= | |p1= flag: [[Object]] |PARAMETER1= | ||
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|x1= <code>_flagE [[setFlagTexture]] "\ca\misc\data\sever_vlajka.paa";</code> |EXAMPLE1= | |x1= <code>_flagE [[setFlagTexture]] "\ca\misc\data\sever_vlajka.paa";</code> |EXAMPLE1= | ||
|x2= <code>_flagW [[setFlagTexture]] "\ca\misc\data\usa_vlajka.paa";</code> |EXAMPLE2= | |x2= <code>_flagW [[setFlagTexture]] "\ca\misc\data\usa_vlajka.paa";</code> |EXAMPLE2= | ||
|x3= <code>flag1 [[setFlagTexture]] "\A3\Data_F\Flags\Flag_red_CO.paa";</code> |EXAMPLE3= | |x3= <code>flag1 [[setFlagTexture]] "\A3\Data_F\Flags\Flag_red_CO.paa";</code> |EXAMPLE3= | ||
|x5= Capturable OPFOR flag:<code>[[private]] _flag = "FlagPole_F" [[createVehicle]] [[position]] [[player]]; | |x4= <code>customFlag [[setFlagTexture]] "myMissionFlag.paa";</code> |EXAMPLE4= | ||
|x5= <code>flagARMA3 [[setFlagTexture]] "\a3\ui_f\data\Logos\arma3_expansion_ca.paa";</code> |EXAMPLE5= | |||
|x6= Capturable OPFOR flag:<code>[[private]] _flag = "FlagPole_F" [[createVehicle]] [[position]] [[player]]; | |||
_flag [[setFlagTexture]] "\A3\Data_F\Flags\Flag_CSAT_CO.paa"; | _flag [[setFlagTexture]] "\A3\Data_F\Flags\Flag_CSAT_CO.paa"; | ||
_flag [[setFlagSide]] [[east]];</code> | | _flag [[setFlagSide]] [[east]];</code> |EXAMPLE6= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setObjectTexture]], [[setObjectTextureGlobal]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[forceFlagTexture]], [[getForcedFlagTexture]], [[Flag Textures]] |SEEALSO= | | [[flag]], [[flagOwner]], [[setFlagOwner]], [[setFlagSide]], [[setObjectTexture]], [[setObjectTextureGlobal]], [[flagSide]], [[flagTexture]], [[setFlagAnimationPhase]], [[flagAnimationPhase]], [[forceFlagTexture]], [[getForcedFlagTexture]], [[Flag Textures]] |SEEALSO= | ||
|gr1= Flags | |||
}} | }} | ||
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</dl> | </dl> | ||
[[Category:Scripting Commands| | [[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Armed Assault|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands Armed Assault| | |||
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 19:24, 9 September 2020
Description
- Description:
- Sets flag texture.
If texture is "", flag is not drawn.
Custom texture can be used, as long as it is in *.jpg format and has dimensions of 200×200px, or *.paa (Arma 3 standard: 512×256px). - Groups:
- Flags
Syntax
- Syntax:
- flag setFlagTexture texture
- Parameters:
- flag: Object
- texture: String
- Return Value:
- Nothing
Examples
- Example 1:
_flagE setFlagTexture "\ca\misc\data\sever_vlajka.paa";
- Example 2:
_flagW setFlagTexture "\ca\misc\data\usa_vlajka.paa";
- Example 3:
flag1 setFlagTexture "\A3\Data_F\Flags\Flag_red_CO.paa";
- Example 4:
customFlag setFlagTexture "myMissionFlag.paa";
- Example 5:
flagARMA3 setFlagTexture "\a3\ui_f\data\Logos\arma3_expansion_ca.paa";
- Example 6:
- Capturable OPFOR flag:
private _flag = "FlagPole_F" createVehicle position player; _flag setFlagTexture "\A3\Data_F\Flags\Flag_CSAT_CO.paa"; _flag setFlagSide east;
Additional Information
- See also:
- flagflagOwnersetFlagOwnersetFlagSidesetObjectTexturesetObjectTextureGlobalflagSideflagTexturesetFlagAnimationPhaseflagAnimationPhaseforceFlagTexturegetForcedFlagTextureFlag Textures
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Flags
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands Armed Assault
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters