flagTexture: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
m (command group: Flags) |
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|eff= local |Multiplayer Effects= | |eff= local |Multiplayer Effects= | ||
|gr1= Flags |GROUP1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[flagTexture]] flagCarrier |SYNTAX= | ||
|p1= flagCarrier: [[Object]] - flag or person |PARAMETER1= | |p1= flagCarrier: [[Object]] - flag or person |PARAMETER1= |
Revision as of 20:10, 9 September 2020
Description
- Description:
- Returns texture of the local instance of the flag. A getter for setFlagTexture. It will not return flag textures applied using forceFlagTexture, use getForcedFlagTexture for that.
- Groups:
- Flags
Syntax
- Syntax:
- flagTexture flagCarrier
- Parameters:
- flagCarrier: Object - flag or person
- Return Value:
- String
Examples
- Example 1:
_flagTexture = flagTexture _flag1;
Additional Information
- See also:
- setFlagTextureflagflagOwnersetFlagOwnerflagSidesetFlagSidesetFlagAnimationPhaseflagAnimationPhaseforceFlagTexturegetForcedFlagTextureFlag Textures
Notes
-
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