isRemoteExecutedJIP: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "|exec=" to "|serverExec=") | mNo edit summary | ||
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| |eff=  |Multiplayer Effects= | |eff=  |Multiplayer Effects= | ||
| |serverExec= |= Exec | |serverExec= |= Exec | ||
| |gr1= Multiplayer |GROUP1= | |||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | Returns [[true]] if the code context is being remote executed from the JIP queue by [[remoteExec]] or [[remoteExecCall]] (when JIP param was set). It is a subset of [[isRemoteExecuted]]: | | Returns [[true]] if the code context is being remote executed from the JIP queue by [[remoteExec]] or [[remoteExecCall]] (when JIP param was set). It is a subset of [[isRemoteExecuted]]: | ||
Revision as of 08:43, 19 September 2020
Description
- Description:
- Returns true if the code context is being remote executed from the JIP queue by remoteExec or remoteExecCall (when JIP param was set). It is a subset of isRemoteExecuted:
- Normal remote execution:
- Remote execution from JIP queue:
 
- Groups:
- Multiplayer
Syntax
- Syntax:
- isRemoteExecutedJIP
- Return Value:
- Boolean
Examples
- Example 1:
- _remoteExecutedJIP = isRemoteExecutedJIP;
Additional Information
- See also:
- isRemoteExecutedremoteExecremoteExecCallcanSuspendremoteExecutedOwnerisUIContextisGamePausedisGameFocused
Notes
- 
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