setMusicEffect: Difference between revisions

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|1.00|Game version=
|1.00|Game version=
|gr1= Sounds |GROUP1=
|gr2= Triggers |GROUP2=
|gr3= Waypoints |GROUP3=
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Revision as of 13:20, 20 September 2020

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Defines the music track played on activation. Track is a subclass name of CfgMusic. In addition, "$STOP$" (stops the current music track).
Groups:
SoundsTriggersWaypoints

Syntax

Syntax:
trigger setMusicEffect track
Parameters:
trigger: Object
track: String
Return Value:
Nothing

Alternative Syntax

Syntax:
waypoint setMusicEffect track
Parameters:
waypoint: Array - format Waypoint
track: String
Return Value:
Nothing

Examples

Example 1:
_trigger setMusicEffect "Track1"
Example 2:
[_group1,1] setMusicEffect "$STOP$"

Additional Information

See also:
createTriggersetSoundEffect

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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