isForcedWalk: Difference between revisions
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| '''isForcedWalk''' unitName |SYNTAX= | | '''isForcedWalk''' unitName |SYNTAX= | ||
|p1= unitName : [[Object]] |= | |p1= unitName : [[Object]] |PARAMETER1= | ||
| [[Boolean]] |RETURNVALUE= | | [[Boolean]] |RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>_bool = [[isForcedWalk]] [[player]];</code> |= | |x1= <code>_bool = [[isForcedWalk]] [[player]];</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 23:19, 24 September 2020
Description
- Description:
- Returns true if player is forced to walk with forceWalk.
- Groups:
- Stamina System
Syntax
Examples
- Example 1:
_bool = isForcedWalk player;
Additional Information
- See also:
- forceWalkisWalkingforceSpeedgetSpeed
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.51
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Stamina System
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Arma 2: Operation Arrowhead: New Scripting Commands List