BIS fnc cargoTurretIndex: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) (Page filling) |
m (Text replacement - "|Game version=" to "|Game version= |gr1 = Object Manipulation |GROUP1=") |
||
Line 5: | Line 5: | ||
|1.00|Game version= | |1.00|Game version= | ||
|gr1 = Object Manipulation |GROUP1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 09:07, 10 October 2020
Description
- Description:
- Return cargo index of a person turret and the other way around.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [vehicle, personOrTurretPath] call BIS_fnc_cargoTurretIndex
- Parameters:
- vehicle: Object - the vehicle to check
- personOrTurretPath: Person or Array of Numbers - unit to find or turret path
- Return Value:
- Array (turret path) or Number (cargo index)
Examples
- Example 1:
private _vehicle = vehicle player; private _turretCargoIndex = [_vehicle, [0, 1]] call BIS_fnc_cargoTurretIndex; private _playerTurretPath = [_vehicle, player] call BIS_fnc_cargoTurretIndex;
Additional Information
- See also:
- turretUnit moveInTurret allTurrets
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note