setUnconscious: Difference between revisions

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* {{arma3}}: "INCAPACITATED"
* {{arma3}}: "INCAPACITATED"


{{ Feature arma3 | Animation played while incapacitated depends on the injuries received.}}|DESCRIPTION=
{{Feature|arma3|Animation played while incapacitated depends on the injuries received.}} |DESCRIPTION=
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|p2= set: [[Boolean]] |PARAMETER2=
|p2= set: [[Boolean]] |PARAMETER2=


| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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| [[lifeState]] |SEEALSO=
| [[lifeState]] |SEEALSO=
 
|  |MPBEHAVIOUR=
}}
}}


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<h3 style='display:none'>Bottom Section</h3>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 16:41, 27 December 2020

Hover & click on the images for description

Description

Description:
In Arma 2 and since Arma 3 v1.63.136889, this command sets unit into incapacitated state.
lifeState results:
  • Arma 2: "UNCONSCIOUS"
  • Arma 3: "INCAPACITATED"
Arma 3
Animation played while incapacitated depends on the injuries received.
Groups:
Object Manipulation

Syntax

Syntax:
unit setUnconscious set
Parameters:
unit: Object
set: Boolean
Return Value:
Nothing

Examples

Example 1:
_unit setUnconscious true;

Additional Information

See also:
lifeState

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section