From Bohemia Interactive Community
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Description
- Description:
- Returns the life state of the given unit.
Arma 2
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Arma 3
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- "ALIVE"
- "DEAD"
- "DEAD-RESPAWN"
- "DEAD-SWITCHING"
- "ASLEEP"
- "UNCONSCIOUS"
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- "HEALTHY"
- "DEAD"
- "DEAD-RESPAWN"
- "DEAD-SWITCHING"
- "INCAPACITATED"
- "INJURED"
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In Arma 3,
lifeState seems to change to "INJURED" when
cdamage aliveUnit >= 0.1 (0.1 seeming to be the value defined in config under
"InjuredTreshold"sic). When the state is "INCAPACITATED", a sub-state is available via
incapacitatedState command.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- lifeState unit
- Parameters:
- unit: Object
- Return Value:
- String
Examples
- Example 1:
Additional Information
- See also:
- setUnconscious incapacitatedState
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
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