setRank: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Armed[ _]Assault(\|.*)]]" to "{{GameCategory|arma1|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}") |
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Revision as of 18:26, 9 January 2021
Description
- Description:
- Sets rank of given unit.
Possible values: PRIVATE, CORPORAL, SERGEANT, LIEUTENANT, CAPTAIN, MAJOR or COLONEL.
- Groups:
- Unit Identity
Syntax
Examples
- Example 1:
player setRank "COLONEL"
Additional Information
- See also:
- ranksetUnitRank
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Mar 26, 2009 - 19:24
- Wolfrug
- Changing a unit's rank using either setUnitRank or setRank will also REPLACE their current rating dependent on their new rank (colonels have a rating of 7500 etc). That is to say REPLACE, not add to: the unit's old rating will disappear with the rank change.
- Posted on April 12, 2014
- Waffle SS.
- Behavior when used on players in multiplayer seems unpredictable. (Arma 3 1.00)