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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
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|s2= [[entities]] [typesInclude, typesExclude, includeCrews, excludeDead] {{ | |s2= [[entities]] [typesInclude, typesExclude, includeCrews, excludeDead] {{Since|arma3|1.65.138685|y}} |SYNTAX2= | ||
|p21= typesInclude: [[Array]] - in format [type1, type2, ...typeN], where type is a [[String]]. Empty array [] means include every entity. Method used for filtering - [[isKindOf]] |PARAMETER21= | |p21= typesInclude: [[Array]] - in format [type1, type2, ...typeN], where type is a [[String]]. Empty array [] means include every entity. Method used for filtering - [[isKindOf]] |PARAMETER21= |
Revision as of 19:38, 11 January 2021
Description
- Description:
- Returns a list of all alive and dead entities of the given type or deriving from the given type. Units in vehicles are ignored with the primary syntax.
- Groups:
- Object Detection
Syntax
- Syntax:
- entities type
- Parameters:
- type: String - if an empty string "" is provided, all entities are returned
- Return Value:
- Array
Alternative Syntax
- Syntax:
- entities [typesInclude, typesExclude, includeCrews, excludeDead] Template:Since
- Parameters:
- typesInclude: Array - in format [type1, type2, ...typeN], where type is a String. Empty array [] means include every entity. Method used for filtering - isKindOf
- typesExclude: Array - in format [type1, type2, ...typeN], where type is a String. Empty array [] means exclude no entity. Method used for filtering - isKindOf
- includeCrews: Boolean - (Optional, default false) include crews currently in vehicles
- excludeDead: Boolean - (Optional, default false) exclude dead entities
- Return Value:
- Array
Examples
- Example 1:
_allcars = entities "Car";
- Example 2:
- Return all alive entities on the map:
_allalive = entities [[], [], true, true];
- Example 3:
- Return dead and alive entities but logic:
_notlogic = entities [[], ["Logic"], true];
- Example 4:
- Return all alive west soldiers on foot:
_footsoldiers = entities [["SoldierWB"], [], false, true];
Additional Information
Notes
-
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