setPilotCameraRotation: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}")
m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}")
Line 35: Line 35:
<h3 style="display:none">Bottom Section</h3>
<h3 style="display:none">Bottom Section</h3>


{{GameCategory|arma3|New_Scripting_Commands_List}}
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Revision as of 23:41, 12 January 2021

Hover & click on the images for description

Description

Description:
Sets rotation (relative to the centered camera position) of the object airplane or helicopter pilotCamera .
Groups:
Pilot Camera

Syntax

Syntax:
object setPilotCameraRotation rotation
Parameters:
object: Object
rotation: Array - [x,y] - format [yaw (turn), pitch (elevation)]. Values are in radians, positive values are left yaw and down pitch from the center.
Return Value:
Nothing

Examples

Example 1:
vehicle player setPilotCameraRotation [rad 90, rad 45 ]

Additional Information

See also:
hasPilotCameragetPilotCameraPositiongetPilotCameraDirectiongetPilotCameraRotationgetPilotCameraTargetsetPilotCameraDirectionsetPilotCameraTarget

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section