BIS fnc getRespawnPositions: Difference between revisions

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{{Function|Comments=
{{Function|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Respawn |GROUP1=
|gr1= Respawn |GROUP1=
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| Return scripted respawn positions available for the given unit.|DESCRIPTION=
| Return scripted respawn positions available for the given unit.|DESCRIPTION=
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| input call [[BIS_fnc_getRespawnPositions]] |SYNTAX=
| input call [[BIS_fnc_getRespawnPositions]] |SYNTAX=
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|p1= input: [[Object]], [[Group]], [[Side]] or [[Namespace]] - Where the respawn positions are saved|PARAMETER1=
|p1= input: [[Object]], [[Group]], [[Side]] or [[Namespace]] - Where the respawn positions are saved|PARAMETER1=
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| [[Array]] - Array of respawn positions|RETURNVALUE=
| [[Array]] - Array of respawn positions|RETURNVALUE=
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|x1= <code>_respawnPositions = [[missionNamespace]] [[call]] [[BIS_fnc_getRespawnPositions]];</code> |=
|x1= <code>_respawnPositions = [[missionNamespace]] [[call]] [[BIS_fnc_getRespawnPositions]];</code> |=
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| [[:Category:Function Group: Respawn|Respawn functions]] |SEEALSO=
| [[:Category:Function Group: Respawn|Respawn functions]] |SEEALSO=

Revision as of 23:09, 16 January 2021

Hover & click on the images for description

Description

Description:
Return scripted respawn positions available for the given unit.
Execution:
call
Groups:
Respawn

Syntax

Syntax:
input call BIS_fnc_getRespawnPositions
Parameters:
input: Object, Group, Side or Namespace - Where the respawn positions are saved
Return Value:
Array - Array of respawn positions

Examples

Example 1:
_respawnPositions = missionNamespace call BIS_fnc_getRespawnPositions;

Additional Information

See also:
Respawn functions

Notes

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Notes

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