BIS fnc spawn: Difference between revisions
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{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = Program Flow |GROUP1= | |gr1 = Program Flow |GROUP1= | ||
| Execute given code with or without parameter. |DESCRIPTION= | | Execute given code with or without parameter. |DESCRIPTION= | ||
| [params, code] spawn '''BIS_fnc_spawn'''; |SYNTAX= | | [params, code] spawn '''BIS_fnc_spawn'''; |SYNTAX= | ||
Line 20: | Line 17: | ||
|exec= spawn |Execution= By (defaults to [[call]] if omitted) | |exec= spawn |Execution= By (defaults to [[call]] if omitted) | ||
|s2= code [[spawn]] '''BIS_fnc_spawn'''; |SYNTAX2= | |s2= code [[spawn]] '''BIS_fnc_spawn'''; |SYNTAX2= | ||
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|r2= [[Nothing]] |RETURNVALUE2= | |r2= [[Nothing]] |RETURNVALUE2= | ||
|x1= Show a message for the current player. | |x1= Show a message for the current player. | ||
<code><nowiki>[</nowiki>["Hello"], {[[hint]] ([[_this]] [[select]] 0);}] [[spawn]] [[BIS_fnc_spawn]];</code> |EXAMPLE1= | <code><nowiki>[</nowiki>["Hello"], {[[hint]] ([[_this]] [[select]] 0);}] [[spawn]] [[BIS_fnc_spawn]];</code> |EXAMPLE1= | ||
|x2= Show a message to all connected players. | |x2= Show a message to all connected players. | ||
<code><nowiki>[[</nowiki>["Hello"], {[[hint]] ([[_this]] [[select]] 0);}], "[[BIS_fnc_spawn]]", [[true]], [[false]], [[false]]] [[call]] [[BIS_fnc_MP]];</code> |EXAMPLE2= | <code><nowiki>[[</nowiki>["Hello"], {[[hint]] ([[_this]] [[select]] 0);}], "[[BIS_fnc_spawn]]", [[true]], [[false]], [[false]]] [[call]] [[BIS_fnc_MP]];</code> |EXAMPLE2= | ||
|x3= Alternative syntax | |x3= Alternative syntax | ||
<code>{[[hint]] "Hello";} [[spawn]] [[BIS_fnc_spawn]];</code> |EXAMPLE3= | <code>{[[hint]] "Hello";} [[spawn]] [[BIS_fnc_spawn]];</code> |EXAMPLE3= | ||
| [[BIS_fnc_execFSM]], [[BIS_fnc_execRemote]], [[BIS_fnc_execVM]], [[BIS_fnc_call]] |SEEALSO= | | [[BIS_fnc_execFSM]], [[BIS_fnc_execRemote]], [[BIS_fnc_execVM]], [[BIS_fnc_call]] |SEEALSO= |
Revision as of 23:43, 16 January 2021
Description
- Description:
- Execute given code with or without parameter.
- Execution:
- spawn
- Groups:
- Program Flow
Syntax
- Syntax:
- [params, code] spawn BIS_fnc_spawn;
- Parameters:
- params: Anything - function arguments
- code: Code - function code
- Return Value:
- Nothing
Alternative Syntax
Examples
- Example 1:
- Show a message for the current player.
[["Hello"], {hint (_this select 0);}] spawn BIS_fnc_spawn;
- Example 2:
- Show a message to all connected players.
[[["Hello"], {hint (_this select 0);}], "BIS_fnc_spawn", true, false, false] call BIS_fnc_MP;
- Example 3:
- Alternative syntax
{hint "Hello";} spawn BIS_fnc_spawn;
Additional Information
Notes
-
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