fillWeaponsFromPool: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
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{{Command|Comments= | {{Command|Comments= | ||
| ofpr |Game name= | | ofpr |Game name= | ||
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|gr1= Weapon Pool |GROUP1= | |gr1= Weapon Pool |GROUP1= | ||
| Adds magazines from the campaign pool to the given unit, depending on his weapons. |DESCRIPTION= | | Adds magazines from the campaign pool to the given unit, depending on his weapons. |DESCRIPTION= | ||
| '''fillWeaponsFromPool''' unitName |SYNTAX= | | '''fillWeaponsFromPool''' unitName |SYNTAX= | ||
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| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>[[fillWeaponsFromPool]] _soldier</code> |EXAMPLE1= | |x1= <code>[[fillWeaponsFromPool]] _soldier</code> |EXAMPLE1= | ||
| |SEEALSO= | | |SEEALSO= |
Revision as of 01:16, 17 January 2021
Description
- Description:
- Adds magazines from the campaign pool to the given unit, depending on his weapons.
- Groups:
- Weapon Pool
Syntax
Examples
- Example 1:
fillWeaponsFromPool _soldier
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.75
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Weapon Pool
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands