getCalculatePlayerVisibilityByFriendly: Difference between revisions
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| Returns [[true]] if visibility of [[player]] by friendly units is calculated.|DESCRIPTION= | | Returns [[true]] if visibility of [[player]] by friendly units is calculated.|DESCRIPTION= | ||
| '''getCalculatePlayerVisibilityByFriendly'''|SYNTAX= | | '''getCalculatePlayerVisibilityByFriendly'''|SYNTAX= | ||
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|x1= <code>_isCalculated = [[getCalculatePlayerVisibilityByFriendly]];</code>|EXAMPLE1= | |x1= <code>_isCalculated = [[getCalculatePlayerVisibilityByFriendly]];</code>|EXAMPLE1= | ||
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Revision as of 01:16, 17 January 2021
Description
Syntax
- Syntax:
- getCalculatePlayerVisibilityByFriendly
- Return Value:
- Boolean - true visibility is calculated, false if not
Examples
- Example 1:
_isCalculated = getCalculatePlayerVisibilityByFriendly;
Additional Information
- See also:
- calculatePlayerVisibilityByFriendly
Notes
-
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Only post proven facts here! Add Note
Notes