BIS fnc EXP camp setSkill: Difference between revisions
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| |RETURNVALUE= | | |RETURNVALUE= | ||
|x1=<code>[WEST,0.1,0.2,0.7,0.6] [[call]] [[BIS_fnc_EXP_camp_setSkill]];</code> | |x1=<code>[WEST,0.1,0.2,0.7,0.6] [[call]] [[BIS_fnc_EXP_camp_setSkill]];</code> | ||
| [[Arma 3 AI Skill]], [[setSkill]], [[skillFinal]], [[BIS_fnc_EXP_camp_dynamicAISkill]]|SEEALSO= | | [[Arma 3 AI Skill]], [[setSkill]], [[skillFinal]], [[BIS_fnc_EXP_camp_dynamicAISkill]]|SEEALSO= |
Revision as of 21:44, 17 January 2021
Description
- Description:
- Sets skill for an entire AI side. The skill will be calculated using a lerp function. Function will take player as multiplier.
- Execution:
- call
- Groups:
- Campaign
Syntax
- Syntax:
- [side,skillMin,skillAimMin,skillMax,skillAimMax] call BIS_fnc_EXP_camp_setSkill;
- Parameters:
- side: Side - Side of which AI skill should be changed
- skillMin: Number - (Optional, default 0.5) Minimal general skill
- skillAimMin: Number - (Optional, default 0.3) Minimal aiming skill
- skillMax: Number - (Optional, default 0.8) Maximal general skill
- skillAimMax: Number - (Optional, default 0.5) Maximal aiming skill
- Return Value:
- Return value needed
Examples
- Example 1:
[WEST,0.1,0.2,0.7,0.6] call BIS_fnc_EXP_camp_setSkill;
Additional Information
Notes
-
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