BIS fnc drawCuratorDeaths: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\|= " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) |
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.16 | |1.16 | ||
|gr1 = Curator | |gr1 = Curator | ||
| Show skull unit for curator when the unit dies. | | Show skull unit for curator when the unit dies. | ||
| [unit] call [[BIS_fnc_drawCuratorDeaths]] | | [unit] call [[BIS_fnc_drawCuratorDeaths]] | ||
|p1= unit: [[Object]] - Unit | |p1= unit: [[Object]] - Unit | ||
| [[Boolean]] | | [[Boolean]] | ||
|x1= <code>[[player]] [[call]] [[BIS_fnc_drawCuratorDeaths]];</code> | |x1= <code>[[player]] [[call]] [[BIS_fnc_drawCuratorDeaths]];</code> | ||
| [[Curator]] | | [[Curator]] | ||
}} | }} | ||
Revision as of 23:02, 17 January 2021
Description
Syntax
- Syntax:
- [unit] call BIS_fnc_drawCuratorDeaths
- Parameters:
- unit: Object - Unit
- Return Value:
- Boolean
Examples
- Example 1:
player call BIS_fnc_drawCuratorDeaths;
Additional Information
- See also:
- Curator
Notes
-
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