breakTo: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
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{{Command|Comments=
{{Command


| arma1 |Game name=
| arma1


|gr1= Program Flow |GROUP1=
|gr1= Program Flow






|1.00|Game version=
|1.00


| Breaks block to scope named '''name'''. Nil is returned.
| Breaks block to scope named '''name'''. Nil is returned.


Scope name can be assigned using [[scopeName]] command. |DESCRIPTION=
Scope name can be assigned using [[scopeName]] command.


| '''breakTo''' name |SYNTAX=
| '''breakTo''' name


|p1= name: [[String]] |PARAMETER1=
|p1= name: [[String]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


|x1= <code>[[scopeName]] "main";
|x1= <code>[[scopeName]] "main";
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[[sleep]] 1;
[[sleep]] 1;
};
};
</code> |EXAMPLE1=
</code>


| [[scopeName]], [[breakOut]], [[exitWith]] |SEEALSO=
| [[scopeName]], [[breakOut]], [[exitWith]]


}}
}}

Revision as of 00:03, 18 January 2021

Hover & click on the images for description

Description

Description:
Breaks block to scope named name. Nil is returned. Scope name can be assigned using scopeName command.
Groups:
Program Flow

Syntax

Syntax:
breakTo name
Parameters:
name: String
Return Value:
Nothing

Examples

Example 1:
scopeName "main"; while {true} do { scopeName "loop1"; while {true} do { scopeName "loop2"; if (condition1) then {breakTo "main"}; // Breaks all scopes and return to "main" if (condition2) then {breakOut "loop2"}; // Breaks scope named "loop2" sleep 1; }; sleep 1; };

Additional Information

See also:
scopeNamebreakOutexitWith

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section

Posted on May 18, 2017 - 18:19 (UTC)
IT07
This command can not be used to re-execute scopes in which command is inside of. Example: scopeName "whatever"; if true then { breakTo "whatever" }; The example above will not make the engine jump back to line 1 and re-execute the 2nd line. Instead, it will just jump across line 2 to line 5 if it [ line 5 ] exists.