addWeaponTurret: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...) |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...) |
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|version2=1.64|Game2 version= | |version2=1.64|Game2 version= | ||
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|gr1= Turrets | |gr1= Turrets |
Revision as of 00:10, 18 January 2021
Description
- Description:
- Adds a weapon to the turret. Use turret path [-1] for driver's turret.
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle addWeaponTurret [weaponName, turretPath]
- Parameters:
- vehicle: Object
- [weaponName, turretPath]: Array
- weaponName: String
- turretPath: Array
- Return Value:
- Nothing
Examples
- Example 1:
_tank addWeaponTurret ["LMG_M200", [0,0]];
Additional Information
- See also:
- removeWeaponTurretturretLocaladdMagazineTurretmagazinesTurretremoveMagazinesTurretremoveMagazineTurretweaponsTurretcurrentMagazineDetailTurretcurrentMagazineTurretcurrentWeaponTurretselectWeaponTurret
Notes
-
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