drawRectangle: Difference between revisions
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{{Command | {{Command | ||
| arma1 | | arma1 | ||
|1.00 | |1.00 | ||
|gr1= GUI Control - Map | |gr1= GUI Control - Map | ||
| Draws a rectangle on the map. | | Draws a rectangle on the map. | ||
| map '''drawRectangle''' [c, a, b, angle, color, fill] | | map '''drawRectangle''' [c, a, b, angle, color, fill] | ||
|p1= map: [[Control]] | |p1= map: [[Control]] | ||
|p2= [c, a, b, angle, color, fill]: [[Array]] | |p2= [c, a, b, angle, color, fill]: [[Array]] | ||
|p3= c: [[Array]] or [[Object]] - center of rectangle in format: [[Position2D]], [[Position3D]] or [[Object]] | |p3= c: [[Array]] or [[Object]] - center of rectangle in format: [[Position2D]], [[Position3D]] or [[Object]] | ||
|p4= a: [[Number]] - 1/2 width of rectangle (in meters) | |p4= a: [[Number]] - 1/2 width of rectangle (in meters) | ||
|p5= b: [[Number]] - 1/2 height of rectangle (in meters) | |p5= b: [[Number]] - 1/2 height of rectangle (in meters) | ||
|p6= angle: [[Number]] - angle of rotation | |p6= angle: [[Number]] - angle of rotation | ||
|p7= color: [[Array]] - line color in format: [r,g,b,a] | |p7= color: [[Array]] - line color in format: [r,g,b,a] | ||
|p8= fill: [[String]] - fill texture file or [[Procedural_Textures]]. Note that the file texture will not rotate with rectangle, use [[drawIcon]] for that. If fill texture is not empty, set line color to white [1,1,1,1] | |p8= fill: [[String]] - fill texture file or [[Procedural_Textures]]. Note that the file texture will not rotate with rectangle, use [[drawIcon]] for that. If fill texture is not empty, set line color to white [1,1,1,1] | ||
| [[Nothing]] | | [[Nothing]] | ||
<br><br>[[Image:drawRectangle.jpg|250px]] | <br><br>[[Image:drawRectangle.jpg|250px]] | ||
|x1= <code>_ctrl [[drawRectangle]] [ | |x1= <code>_ctrl [[drawRectangle]] [ | ||
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[0,0,1,1], | [0,0,1,1], | ||
"" | "" | ||
];</code> | ];</code> | ||
|x2= <code>_ctrl [[drawRectangle]] [ | |x2= <code>_ctrl [[drawRectangle]] [ | ||
Line 46: | Line 46: | ||
[1,1,1,1], | [1,1,1,1], | ||
"#(rgb,8,8,3)color(1,0,0,1)" | "#(rgb,8,8,3)color(1,0,0,1)" | ||
];</code> | ];</code> | ||
| [[drawArrow]], [[drawEllipse]], [[drawIcon]], [[drawLine]], [[drawPolygon]], [[drawTriangle]] | | [[drawArrow]], [[drawEllipse]], [[drawIcon]], [[drawLine]], [[drawPolygon]], [[drawTriangle]] | ||
}} | }} |
Revision as of 00:34, 18 January 2021
Description
- Description:
- Draws a rectangle on the map.
- Groups:
- GUI Control - Map
Syntax
- Syntax:
- map drawRectangle [c, a, b, angle, color, fill]
- Parameters:
- map: Control
- [c, a, b, angle, color, fill]: Array
- c: Array or Object - center of rectangle in format: Position2D, Position3D or Object
- a: Number - 1/2 width of rectangle (in meters)
- b: Number - 1/2 height of rectangle (in meters)
- angle: Number - angle of rotation
- color: Array - line color in format: [r,g,b,a]
- fill: String - fill texture file or Procedural_Textures. Note that the file texture will not rotate with rectangle, use drawIcon for that. If fill texture is not empty, set line color to white [1,1,1,1]
- Return Value:
- Nothing
Examples
- Example 1:
_ctrl drawRectangle [ getPos player, 20, 20, getDir player, [0,0,1,1], "" ];
- Example 2:
_ctrl drawRectangle [ player, 10, 20, getDir player, [1,1,1,1], "#(rgb,8,8,3)color(1,0,0,1)" ];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on March 22, 2014
- Waffle SS.
- Map example:
(findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw",{ (_this select 0) drawRectangle [ getPos player, 20, 20, getDir player, [0,0,1,1], "" ]; }];
Be careful when using this command. Unlike map markers, the draw commands can decrease your framerate.