enableEngineArtillery: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma2oa |Game name=
| arma2oa
|eff= local
|eff= local
|1.54|Game version=
|1.54


|gr1= Artillery |GROUP1=
|gr1= Artillery


|Enable/disable the artillery engine. This allows the user to use the artillery computer on mortar/artillery, and for AI to use it for indirect fire. |DESCRIPTION=
|Enable/disable the artillery engine. This allows the user to use the artillery computer on mortar/artillery, and for AI to use it for indirect fire.


|'''enableEngineArtillery''' enabled|SYNTAX=
|'''enableEngineArtillery''' enabled


|p1= enabled: [[Boolean]] |PARAMETER1=
|p1= enabled: [[Boolean]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]
   
   
|x1= <code>[[enableEngineArtillery]] [[false]]; </code> |EXAMPLE1=
|x1= <code>[[enableEngineArtillery]] [[false]]; </code>


| [[shownArtilleryComputer]], [[getArtilleryAmmo]], [[commandArtilleryFire]], [[doArtilleryFire]], [[getArtilleryComputerSettings]], [[getArtilleryETA]], [[inRangeOfArtillery]] |SEEALSO=
| [[shownArtilleryComputer]], [[getArtilleryAmmo]], [[commandArtilleryFire]], [[doArtilleryFire]], [[getArtilleryComputerSettings]], [[getArtilleryETA]], [[inRangeOfArtillery]]


}}
}}

Revision as of 00:37, 18 January 2021

Hover & click on the images for description

Description

Description:
Enable/disable the artillery engine. This allows the user to use the artillery computer on mortar/artillery, and for AI to use it for indirect fire.
Groups:
Artillery

Syntax

Syntax:
enableEngineArtillery enabled
Parameters:
enabled: Boolean
Return Value:
Nothing

Examples

Example 1:
enableEngineArtillery false;

Additional Information

See also:
shownArtilleryComputergetArtilleryAmmocommandArtilleryFiredoArtilleryFiregetArtilleryComputerSettingsgetArtilleryETAinRangeOfArtillery

Notes

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Notes

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