assignedDriver: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("serv...)
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|M...)
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| [[assignAsDriver]], [[assignAsGunner]], [[assignAsTurret]], [[assignAsCommander]], [[moveInDriver]], [[moveInGunner]], [[moveInTurret]], [[moveInCommander]], [[driver]], [[gunner]], [[moveInCargo]], [[commander]], [[assignAsCargo]], [[assignedGunner]], [[assignedCargo]], [[assignedCommander]]
| [[assignAsDriver]], [[assignAsGunner]], [[assignAsTurret]], [[assignAsCommander]], [[moveInDriver]], [[moveInGunner]], [[moveInTurret]], [[moveInCommander]], [[driver]], [[gunner]], [[moveInCargo]], [[commander]], [[assignAsCargo]], [[assignedGunner]], [[assignedCargo]], [[assignedCommander]]


| |MPBEHAVIOUR=
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Revision as of 10:23, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns the soldier assigned to the given vehicle as a driver.
Groups:
Unit ControlObject Manipulation

Syntax

Syntax:
assignedDriver vehicle
Parameters:
vehicle: Object -
Return Value:
Object

Examples

Example 1:
_driver= assignedDriver vehicleName

Additional Information

See also:
assignAsDriverassignAsGunnerassignAsTurretassignAsCommandermoveInDrivermoveInGunnermoveInTurretmoveInCommanderdrivergunnermoveInCargocommanderassignAsCargoassignedGunnerassignedCargoassignedCommander

Notes

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Notes

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