save3DENInventory: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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{{Command | {{Command | ||
|arma3 |= Game | |arma3 |= Game | ||
|1.56 | |1.56 | ||
|arg | |arg= | ||
|eff | |eff= | ||
|gr1= Eden Editor | |gr1= Eden Editor | ||
| Saves the current state of entities' inventory to the current mission's [[Mission.sqm]]. | | Saves the current state of entities' inventory to the current mission's [[Mission.sqm]]. | ||
| [[save3DENInventory]] entities | | [[save3DENInventory]] entities | ||
|p1= entities: [[Array]] of types [[Eden Entity]] or [[Eden ID]] | |p1= entities: [[Array]] of types [[Eden Entity]] or [[Eden ID]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[[save3DENInventory]] [_soldier1,_solider2];</code> | |x1= <code>[[save3DENInventory]] [_soldier1,_solider2];</code> | ||
| | | | ||
[[get3DENMouseOver]] | [[get3DENMouseOver]] | ||
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[[set3DENLinesVisible]] | [[set3DENLinesVisible]] | ||
[[set3DENObjectType]] | [[set3DENObjectType]] | ||
}} | }} | ||
Revision as of 11:02, 18 January 2021
Description
- Description:
- Saves the current state of entities' inventory to the current mission's Mission.sqm.
- Groups:
- Eden Editor
Syntax
- Syntax:
- save3DENInventory entities
- Parameters:
- entities: Array of types Eden Entity or Eden ID
- Return Value:
- Nothing
Examples
- Example 1:
save3DENInventory [_soldier1,_solider2];
Additional Information
- See also:
- get3DENMouseOver add3DENConnection add3DENEventHandler collect3DENHistory create3DENComposition create3DENEntity current3DENOperation delete3DENEntities do3DENAction get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLinesVisible get3DENSelected is3DEN is3DENMultiplayer move3DENCamera remove3DENConnection remove3DENEventHandler removeAll3DENEventHandlers set3DENAttributes set3DENGrid set3DENIconsVisible set3DENLinesVisible set3DENObjectType
Notes
-
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