getPosWorld: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
(fixed unwanted semicolon so dedmen can sleep well again ;))
Line 10: Line 10:


|'''getPosWorld''' object
|'''getPosWorld''' object
|p1 = object: [[Object]];
|p1 = object: [[Object]]
| [[Array]] - format [[PositionWorld]]
| [[Array]] - format [[PositionWorld]]
|x1 = <code>_obj [[setPosWorld]] [[getPosWorld]] _obj;</code>
|x1 = <code>_obj [[setPosWorld]] [[getPosWorld]] _obj;</code>

Revision as of 11:22, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns PositionWorld, which is PositionASL of the model centre [0,0,0] of an object, rather than transformed boundingCenter or LandContact vertices.
Groups:
Positions

Syntax

Syntax:
getPosWorld object
Parameters:
object: Object
Return Value:
Array - format PositionWorld

Examples

Example 1:
_obj setPosWorld getPosWorld _obj;
Example 2:
ATLToASL (_groundObj modelToWorld [0,0,0]) isEqualTo getPosWorld _groundObj; //true
Example 3:
Wave height under a boat:_h = ((boat modelToWorld [0,0,0]) vectorDiff getPosWorld boat) select 2;

Additional Information

See also:
getPosWorldVisualsetPosWorldpositiongetPosATLgetPosASLgetPosASLWvisiblePositionvisiblePositionASLgetMarkerPosmodelToWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes