setStarterRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \[\[Category:Take[ _]On[ _]Helicopters:[ _]New[ _]Scripting[ _]Commands[ _]List(\|[^]]+)?\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - " \| \}\}" to " }}") |
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|x1= <code>[[vehicle]] [[player]] [[setStarterRTD]] [<nowiki/>[[true]], -1];</code> | |x1= <code>[[vehicle]] [[player]] [[setStarterRTD]] [<nowiki/>[[true]], -1];</code> | ||
}} | }} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 12:12, 18 January 2021
Description
- Description:
- Toggle the starter for the given helicopter engine(s) on or off.
- engine index 0: engine #1
- engine index 1: engine #2
- engine index 2: engine #3
- engine index -1: all engines
- Groups:
- RTD
Syntax
- Syntax:
- helicopterRTD setStarterRTD [enable, engineIndex]
- Parameters:
- helicopterRTD : ObjectRTD - helicopter
- enable : Boolean - on or off
- engineIndex : Number - engine index
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player setStarterRTD [true, -1];
Additional Information
- See also:
- See also needed
Notes
-
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