BIS fnc EXP camp IFF: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...) | m (Text replacement - "<!--|exec= server|=-->" to "") | ||
| Line 9: | Line 9: | ||
| |gr2 = GUI | |gr2 = GUI | ||
| |arg= local | |arg= local | ||
Revision as of 15:08, 18 January 2021
Description
- Description:
- Simple handling of the Support Team's scripted IFF.
 
 Notes:- To always show the icon and name of a unit, use: 	<unit> setVariable ["BIS_iconAlways", true];
- Otherwise, icons can be hidden with:     <unit> setVariable ["BIS_iconShow", false];
- And names can be hidden with:      <unit> setVariable ["BIS_iconName", false];
 
- To always show the icon and name of a unit, use: 	
- Execution:
- call
- Groups:
- CampaignGUI
Syntax
- Syntax:
- [units] call BIS_fnc_EXP_camp_IFF
- Parameters:
- units: Array - An array of units to apply IFF effect
- Return Value:
- Boolean - true if successful, false if not
Examples
- Example 1:
- [[player]] call BIS_fnc_EXP_camp_IFF;
Additional Information
- See also:
- See also needed
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	