addItemToUniform: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\| * )+\}\}" to "}}") |
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to " |") |
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|p2= item: [[String]] | |p2= item: [[String]] | ||
| [[Nothing]] | | [[Nothing]] | ||
|x1= <code>[[player]] [[addItemToUniform]] "itemGPS";</code> | |x1= <code>[[player]] [[addItemToUniform]] "itemGPS";</code> | ||
|x2= <code>[[player]] [[addItemToUniform]] "hgun_Rook40_F";</code> | |x2= <code>[[player]] [[addItemToUniform]] "hgun_Rook40_F";</code> | ||
| [[removeItemFromUniform]], [[addItemToBackpack]], [[addItemToVest]] | | [[removeItemFromUniform]], [[addItemToBackpack]], [[addItemToVest]] |
Revision as of 17:02, 18 January 2021
Description
- Description:
- Create new item and store it to soldier's uniform. The item can also be a weapon or a magazine.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
player addItemToUniform "itemGPS";
- Example 2:
player addItemToUniform "hgun_Rook40_F";
Additional Information
Notes
-
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