setMusicEffect: Difference between revisions
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| trigger | | trigger '''setMusicEffect''' track |= Syntax | ||
|p1= trigger | |p1= trigger: [[Object]] |= Parameter 1 | ||
|p2= track: [[String]] |= Parameter 2 | |p2= track: [[String]] |= Parameter 2 | ||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
____________________________________________________________________________________________ | |||
|s2= waypoint '''setMusicEffect''' track |= Syntax | |||
|p21= waypoint: [[Array]] (format [[Waypoint]] |= Parameter 1 | |||
|p22= track: [[String]] |= Parameter 2 | |||
|r2= [[Nothing]] |= Return value | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 09:08, 27 October 2006
Description
- Description:
- Defines the music track played on activation. Track is a subclass name of CfgMusic. "$NONE$" (no change) or "$STOP$" (stops the current music track).
- Groups:
- Uncategorised
Syntax
Alternative Syntax
- Syntax:
- waypoint setMusicEffect track
- Parameters:
- waypoint: Array (format Waypoint
- track: String
- Return Value:
- Nothing
Examples
- Example 1:
trigger setMusicEffect "Track1"
Additional Information
- See also:
- See also needed
Notes
-
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