BIS fnc invString: Difference between revisions
| m (Text replacement - "<h3 style="display:none">Bottom Section</h3>" to "") | Lou Montana (talk | contribs)  m (Text replacement - " {3,}\|" to "  |") | ||
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| | [[Array]] - Weapons and magazines | | [[Array]] - Weapons and magazines | ||
| |x1= <code>[ [[player]] ] [[call]] [[BIS_fnc_invString]];</code> | |x1= <code>[ [[player]] ] [[call]] [[BIS_fnc_invString]];</code> | ||
| | [[BIS_fnc_invRemove]], [[BIS_fnc_invCodeToArray]], [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]], [[BIS_fnc_invAdd]] | | [[BIS_fnc_invRemove]], [[BIS_fnc_invCodeToArray]], [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]], [[BIS_fnc_invAdd]] | ||
Revision as of 22:42, 18 January 2021
Description
- Description:
- Returns inventory contents of given vehicle (unit). Note: for vehicles it returns mounted gun and its ammo, not cargo weapons and ammo.
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- [object] call BIS_fnc_invString
- Parameters:
- object: Object
- Return Value:
- Array - Weapons and magazines
Examples
- Example 1:
- [ player ] call BIS_fnc_invString;
Additional Information
- See also:
- BIS_fnc_invRemoveBIS_fnc_invCodeToArrayBIS_fnc_invSlotsBIS_fnc_invSlotsEmptyBIS_fnc_invSlotTypeBIS_fnc_invAdd
Notes
- 
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