BIS fnc EGSpectator: Difference between revisions

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m (Text replacement - "{{Function " to "{{RV|type=function ")
m (Text replacement - " *\| *PARAMETER[0-9]{1,3} *= * " to " ")
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|p9= showControlsHelper: [[Boolean]] - (Optional, default true) - Whether to show controls helper widget
|p9= showControlsHelper: [[Boolean]] - (Optional, default true) - Whether to show controls helper widget


|p10= showHeader: [[Boolean]] - (Optional, default true) - Whether to show header widget |PARAMETER10=
|p10= showHeader: [[Boolean]] - (Optional, default true) - Whether to show header widget


|p11= showLists: [[Boolean]] - (Optional, default true) - Whether to show entities / locations lists |PARAMETER11=
|p11= showLists: [[Boolean]] - (Optional, default true) - Whether to show entities / locations lists
|[[Boolean]] - Return value depends on mode. For Initialize and terminate it returns boolean depending on whether or not execution was successful
|[[Boolean]] - Return value depends on mode. For Initialize and terminate it returns boolean depending on whether or not execution was successful



Revision as of 18:12, 29 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Spectator

Syntax

Syntax:
Syntax needed
Parameters:
mode: String - Mode, can be
  • "Initialize"
  • "Terminate"
There are more options available. See the ingame functions viewer for what they do. Following parameters are for "Initialize"
specatator: Object - Player
whitelistedSides: Array - (Optional, default []) - Sides player can spectate
allowAi: Boolean - (Optional, default true) - Whether AI can be viewed by the spectator
allowFreeCamera: Boolean - (Optional, default true) - Whether Free camera mode is available
allow3PPCamera: Boolean - (Optional, default true) - Whether 3th Person Perspective camera mode is available
showFocusInfo: Boolean - (Optional, default true) - Whether to show Focus Info stats widget
showCameraButtons: Boolean - (Optional, default true) - Whether or not to show camera buttons widget
showControlsHelper: Boolean - (Optional, default true) - Whether to show controls helper widget
showHeader: Boolean - (Optional, default true) - Whether to show header widget
showLists: Boolean - (Optional, default true) - Whether to show entities / locations lists
Return Value:
Return value needed

Examples

Example 1:
[ "Initialize", [player ] ] call BIS_fnc_EGSpectator;

Additional Information

See also:
See also needed

Notes

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