execFSM: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "{{Command " to "{{RV|type=command ") | Lou Montana (talk | contribs)  m (Text replacement - "    " to "   ") | ||
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| | [[FSM]], [[FSM Editor Manual]], [[execVM]], [[call]], [[spawn]], [[exec]], [[commandFSM]], [[completedFSM]], [[doFSM]], [[getFSMVariable]], [[setFSMVariable]] | | [[FSM]], [[FSM Editor Manual]], [[execVM]], [[call]], [[spawn]], [[exec]], [[commandFSM]], [[completedFSM]], [[doFSM]], [[getFSMVariable]], [[setFSMVariable]] | ||
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Revision as of 20:55, 31 January 2021
Description
- Description:
- Description needed
- Groups:
- Program Flow
Syntax
- Syntax:
- Syntax needed
- Parameters:
- arguments: Anything - Arguments accessible as _this in the FSM
- fsmFilePath: String - file with FSM code
- Return Value:
- Return value needed
Alternative Syntax
- Syntax:
- execFSM fsmFilePath
- Parameters:
- fsmFilePath: String - file with FSM code
- Return Value:
- Number - FSM handle
Examples
- Example 1:
- _id = player execFSM "test.fsm";
- Example 2:
- _handle = [_a, _b, _c] execFSM "test.fsm";
- Example 3:
- _handle = execFSM "test.fsm";
Additional Information
- See also:
- See also needed
Notes
- 
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 Only post proven facts here! Add Note
