BIS fnc invAdd: Difference between revisions

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| [[BIS_fnc_invRemove]], [[BIS_fnc_invCodeToArray]], [[BIS_fnc_invString]], [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]]
| [[BIS_fnc_invRemove]], [[BIS_fnc_invCodeToArray]], [[BIS_fnc_invString]], [[BIS_fnc_invSlots]], [[BIS_fnc_invSlotsEmpty]], [[BIS_fnc_invSlotType]]
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Revision as of 21:45, 31 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Execution:
call
Groups:
Inventory

Syntax

Syntax:
Syntax needed
Parameters:
object: Object
class: String - Item class to be added
force: Boolean - (Optional, default false) true to force add item, other items might be removed
Return Value:
Return value needed

Examples

Example 1:
[ player,"someClass" ] call BIS_fnc_invAdd;

Additional Information

See also:
See also needed

Notes

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