BIS fnc invAdd: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - "      " to "   ") | m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") | ||
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| [[Category:{{Name|arma2}}: Functions|{{uc:invAdd}}]] | [[Category:{{Name|arma2}}: Functions|{{uc:invAdd}}]] | ||
| [[Category:{{Name|arma2oa}}: Functions|{{uc:invAdd}}]] | [[Category:{{Name|arma2oa}}: Functions|{{uc:invAdd}}]] | ||
| [[Category:{{Name|tkoh}}: Functions|{{uc:invAdd}}]] | [[Category:{{Name|tkoh}}: Functions|{{uc:invAdd}}]] | ||
| [[Category:{{Name|arma3}}: Functions|{{uc:invAdd}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:invAdd}}]] | ||
Revision as of 01:39, 2 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- object: Object
- class: String - Item class to be added
- force: Boolean - (Optional, default false) true to force add item, other items might be removed
- Return Value:
- Return value needed
Examples
- Example 1:
- [ player,"someClass" ] call BIS_fnc_invAdd;
Additional Information
- See also:
- See also needed
Notes
- 
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