BIS fnc 3den onKeyDown: Difference between revisions
m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z 0-9 A-Z_]*\}\}\]\]" to "")  | 
				m (Text replacement - " |exec= call  " to " ")  | 
				||
| Line 24: | Line 24: | ||
|x1= <code>[[findDisplay]] 313 [[displayAddEventHandler]] ["keyDown", {[[_this]] [[call]] [[BIS_fnc_3den_onKeyDown]]}];</code>  | |x1= <code>[[findDisplay]] 313 [[displayAddEventHandler]] ["keyDown", {[[_this]] [[call]] [[BIS_fnc_3den_onKeyDown]]}];</code>  | ||
|seealso= [[Arma 3 Key Frame Animation]]  | |seealso= [[Arma 3 Key Frame Animation]]  | ||
Revision as of 15:41, 6 February 2021
Description
- Description:
 - Used internally by the Arma 3 Key Frame Animation system. Called when a button is pressed.
 - Execution:
 - call
 - Groups:
 - KeyframeAnimation
 
Syntax
- Syntax:
 - [display, button, shift, ctrl, alt] call BIS_fnc_3den_onKeyDown
 - Parameters:
 - display: Display - The display
 - button: Number - Key code of the pressed button
 - shift: Boolean - SHIFT key
 - ctrl: Boolean - CTRL key
 - alt: Boolean - ALT key
 - Return Value:
 - Boolean - Whether or not to consume the input
 
Examples
- Example 1:
 findDisplay 313 displayAddEventHandler ["keyDown", {_this call BIS_fnc_3den_onKeyDown}];
Additional Information
- See also:
 - Arma 3 Key Frame Animation
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note