getShotParents: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
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|x1= <code>_shotParents = [[getShotParents]] myProjectile;</code> | |x1= <code>_shotParents = [[getShotParents]] myProjectile;</code> | ||
|x2= <code>batmobile [[addEventHandler]] ["Fired", {[[systemChat]] [[str]] [[getShotParents]] (_this [[select]] 6)}];</code> | |x2= <code>batmobile [[addEventHandler]] ["Fired", {[[systemChat]] [[str]] [[getShotParents]] (_this [[select]] 6)}];</code> | ||
| [[setShotParents]] | |seealso= [[setShotParents]] | ||
}} | }} | ||
Revision as of 23:48, 16 February 2021
Description
- Description:
- Description needed
- Groups:
- Weapons
Syntax
- Syntax:
- Syntax needed
- Parameters:
- projectile: Object - the actual projectile shot
- Return Value:
- Return value needed
Examples
- Example 1:
_shotParents = getShotParents myProjectile;
- Example 2:
batmobile addEventHandler ["Fired", {systemChat str getShotParents (_this select 6)}];
Additional Information
- See also:
- setShotParents
Notes
-
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Only post proven facts here! Add Note