setMusicEventHandler: Difference between revisions

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|x2= <code>_ehID = [[setMusicEventHandler]] ["MusicStop", "[[hint]] [[str]] _this"];</code>
|x2= <code>_ehID = [[setMusicEventHandler]] ["MusicStop", "[[hint]] [[str]] _this"];</code>


| [[addMusicEventHandler]], [[removeMusicEventHandler]], [[playMusic]], [[removeAllMusicEventHandlers]]
|seealso= [[addMusicEventHandler]], [[removeMusicEventHandler]], [[playMusic]], [[removeAllMusicEventHandlers]]
}}
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Revision as of 00:00, 17 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Event HandlersSounds

Syntax

Syntax:
Syntax needed
Parameters:
[type, function]: Array
type: String - "MusicStart" or "MusicStop"
function: String - script to be executed. Passes params array 0: class name of the sound in CfgMusic, 1: event handler id
Return Value:
Return value needed

Examples

Example 1:
_ehID = setMusicEventHandler ["MusicStart", "hint str _this"];
Example 2:
_ehID = setMusicEventHandler ["MusicStop", "hint str _this"];

Additional Information

See also:
addMusicEventHandlerremoveMusicEventHandlerplayMusicremoveAllMusicEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note