BIS fnc EXP camp IFF: Difference between revisions
| m (Text replacement - " |exec= call  " to " ") | m (Text replacement - "{{Inline code|" to "{{ic|") | ||
| Line 16: | Line 16: | ||
| Notes: | Notes: | ||
| *To always show the icon and name of a unit, use: 	{{ | *To always show the icon and name of a unit, use: 	{{ic|<unit> setVariable ["BIS_iconAlways", true];}} | ||
| *Otherwise, icons can be hidden with:     {{ | *Otherwise, icons can be hidden with:     {{ic|<unit> setVariable ["BIS_iconShow", false];}} | ||
| *And names can be hidden with:      {{ | *And names can be hidden with:      {{ic|<unit> setVariable ["BIS_iconName", false];}} | ||
| ||s1= [units] call [[BIS_fnc_EXP_camp_IFF]]|=Syntax | ||s1= [units] call [[BIS_fnc_EXP_camp_IFF]]|=Syntax | ||
Revision as of 18:10, 27 February 2021
Description
- Description:
- Simple handling of the Support Team's scripted IFF.
 
 Notes:- To always show the icon and name of a unit, use: 	<unit> setVariable ["BIS_iconAlways", true];
- Otherwise, icons can be hidden with:     <unit> setVariable ["BIS_iconShow", false];
- And names can be hidden with:      <unit> setVariable ["BIS_iconName", false];
 
- To always show the icon and name of a unit, use: 	
- Execution:
- call
- Groups:
- CampaignGUI
Syntax
- Syntax:
- [units] call BIS_fnc_EXP_camp_IFF
- Parameters:
- units: Array - An array of units to apply IFF effect
- Return Value:
- Boolean - true if successful, false if not
Examples
- Example 1:
- [[player]] call BIS_fnc_EXP_camp_IFF;
Additional Information
- See also:
- See also needed
Notes
- 
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